Mwo nav alpha. You really do not have to care about losing 1 point of leg armor in the drop zone. Mwo nav alpha

 
 You really do not have to care about losing 1 point of leg armor in the drop zoneMwo nav alpha As mentioned, one of the best pure mid range vomit assaults is the MAD-2C, specifically with either the 2LPL+6ERML or 3LPL+6ERML loadouts

If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to. by lammaer. If you have no clue what to do with a mech look up builds for it on grimmech until you get a good idea of what works and what dosent. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. ~45% of your MS is based on your damage. It will be cut to. When you fire weapons, you get all the heat they create, but it immediately starts dissipating at an extremely fast pace (not after 1 sec. I ended up. VERSION 1. 5MPL+2ERSL - MPL skirmish alpha This is the MPL build. It isn't the best PIR, but it's worth having due to it's unique energy / ballistic loadout. A good brawler has good armor and the ability to run a high alpha with the ability to fire several times before cooling down. com Reply reply paladinchiro • There are sales on particular mechs every so often, I think right now Inner Sphere Heavy mechs are 50% off. The best ones are - FNR-5B, CP-S, VTR-9A1. Using RVN-4X you can attach: 2 ER Large Lazers 1 Double Heat sink 5 Jump Jets 2 HMGs with 1 ton of ammo 1 Beagle Active Probe XL 225 engine Ferro Fibrous Armour and Endo Steel StructureGrimMechs has one build for this mech which is a deadside AC5/HPPC setup. Ace Of Spades; 6,969 posts Posted 08 November 2021 - 12:38 AM. SR-2: Ballistic Cooldown -10%, Range +5%, Laser Duration -5% SR-3: Missile Range +10%, Heat -5%, ATM velocity +20% SR-4: Heat -5%, Velocity +15% SR-6: Clan ERML HSL +1 SR-7: Cooldown -7. Also, during CS22, the Call-to-Arms feature for Competitive Play. You can also change the Heatsink for a CAP. Also, during CS22, the Call-to-Arms feature for Competitive Play. Great hard point positions, extra armor (bit like the urbie) to trade a few hits and still quite fast. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. Finally 3rd reason: There is at least 1 variant of the Stone Rhino, that most would want. . 0 - BETA view changelogEquipment menus in the Mechlab are now collapsable. DHS = double heat sink. X-pulses seem work better for more maneuverable mechs that can flank the enemy or avoid drawing fire, so only really work well on specific mechs. Mad cat mkii is good? : r/mwo. 0 website. com web site? Slow loading, not loading or invalid data?#mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. Zeus. S. nav-alpha. Back to topThe current even that gives 4 free Hero mechs is coming to an end and I want an LRM boat, I have yet to claim my Heavy or Assault mech, are there any LRM boats in the Heavy or Assault class I could pick?About Us. Tonnage rounding behavior in Mechlab has been altered to be less confusing for the final ton. 2023-07-02: Added Solaris Maps: Caves, Jungle, Steiner Colosseum. The better you get at the game the less value you are getting as more players around you actually use cover and ECM and can out trade you. Here are some builds I'm planning on trying out. FaceTime isn't a great strategy with such a squishy mech, and the rac5 attracts so much attention that the benefits of being a light (being ignored for something bigger) don't really present themselves at all. Great hard point positions, extra armor (bit like the urbie) to trade a few hits and still quite fast. After that, the Ambush is my next-favorite, and when combined with the Manul you can make the "pay-to-win" laservomit Sun Spider. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. I have a Griffin, can't remember the model number but it's the only one with ECM. MechDB does not keep credit card or other payment information in its records. Is anyone else having issues using the mwo. org) and ‘mech builds from MechDB ( mwo. org mwo. Second mech I saw was a medium, Alpha strike deleted him. So I may have had a few drinks last night and bought the dakka raven. See also: Dervish, Catapult, Hellspawn, Orion VA, Marauder 9M. If this works, that will be amazing. Here's a list of some of the most well known and proven dakka builds: The Blood asp BAS-A/B with 3 UAC-5+UAC-10 amd ecm, the Mad cat mkII MCII-B with 2 UAC-5+2 UAC-10, direwolf with 8 AC-2, Mauler MAL-MX90 with 3 RAC-2+2 UAC-5, Annihilator ANH-2A with 3 RAC-2+4 AC-2, Fafnir FNR-5 with 4 RAC-2, jagermech JM6-DD with 5 AC-2, Marauder. It's quite good with 4xLPL and ECM because the hardpoint mounts are so well-placed. The overhaul of nav-alpha is sexy though. 43. And there is the problem, quick match can not be compared to competitive. Click here for [Profile] in MWO: You can slice+dice the mechs, sorting them to your heart's content! Do have fun with this data sorting! (I myself like to do this sort of thingy too!) 2. This mechlab allows to you to: Design mech loadouts and link to them ; Export/Import loadouts from the website into MWO client and. If I'm running an ammo dependent build I bring 1~2k worth of damage total. How we got from Before to After mech layout, as below: 1. If you want to get 60+ alpha the nightgyr with quad atm12s is the way to go. Max Engine Rating: 170. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionAt this time, 2. 4 heat efficiency, and about 50m jump capability. But imo if you want to run LBX10 then either you run multiple (Cyclops Slejpnir) or use weapons that match their cooldown. 5 when Splash is included) Damage Limit ( It has a Splash Effect. Problem: Even though there are 2 hardpoints on the shoulder, it always forces one HLL into the shoulder and one lower down on the torso. Inner Sphere Assault Atlas AS7. Clans had Stars, IS had lances. com (Tierlist S thru A are completed and updated with all. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. Blood Asp is very versatile. Gained 0. . You can run MRMs on any IS mech with good hardpoints. Got in a hiatus because of just low interest in general, and high stuffs happening in my life. nav-alpha. I'm partial to skirmishing at medium range. Personally I would prefer fleas over locust. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. High mobility is a huge plus when playing with heavy lasers. 5ton armor from mech legs, and a bit from arms. ~This technique is only for extremely ammo-starved builds. I have tried using an omnipod with only 2 energy hardpoints and it still happens, and also tried. . As I said above, last game I only saw 2 enemies. It's the fastest clan light with all the xl options. 5 when Splash is included) Damage Limit ( It has a Splash. nav-alpha. Register now, and join us on our discord for more MWO goodness! And. ago. . But that's not to say that you can't make builds with multiple weapons system that actually are effective. edit bw or 6r can go 2erppc+2lightgauss alpha This build is probably the best for the current meta indeed. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. Register now, and join us on our discord for more MWO goodness! And. com shows a internal damage of 0. Posted 28 July 2023 - 04:16 AM. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. The effectivity of ECM and AMS can be even enhanced by the unlocking of specific skill nodes. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. Though, frankly, the "best" Sun Spider right now is the SNS-D with 4xAC2. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. Juke and dodge even. 2x UAC5s, 1x L. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. The BH Timberwolf is an excellent direct-fire laser platform in its So8 configuration; most other good Timby builds base themselves on the S CT and take the BH left torso for the ECM, with your choice of RT to support whatever your gameplan is. Ferro doesn't provide more protection per point, only more points per ton. The MAD 5M with a LB20X+2Snubs or the MAD 9M with 2MRM40+SLs. ago. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. A little tougher for new players. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and. It can pretty much forgo artemis as well as you can close in on enemies enough, giving you more weight for other stuff. Mostly I mean ac2 boats or stuff like 2x ac10 rifleman. If you want machine guns the MLX-G with 8 MG and 4 Heavy Small Lasers, or 4 Small Pulse Lasers is your friend. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. Overall has about the same heat efficiency but has a stronger Alpha and more Armor. Works decently. Thanks for the advice/idea! EDIT: It does work! Thank you so much! Now i just need to convince some unit-mates to give me build links for every Crusader :)no worries. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. "August free mech launched, Incubus INC-5 (C) with polygon pattern. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. The nature of the teams and maps also factors into all of this and it's what makes it preferable to have a high alpha or some high DPS at one given range rather than having low alpha in many different situations. Assume the role of an elite MechWarrior, piloting powerful BattleMechs, fighting for supremacy over the Inner Sphere. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. STK-M: AC20 + 2x Snub Nose PPC Note: You can only fire 2x Snub Nose PPC at once before Ghost Heat penalty kicks in. nav-alpha. Poke with the ER PPC and melt off their armor with the medium lasers. I echo the 2 RAC5 bushwacker. The best ones are - FNR-5B, CP-S, VTR-9A1. Set up variant inheritance for omnimech set of 8 quirks. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser. It was pretty good as far as you can make a FPS mimic a TT game. Something that you might want to add regarding ammo, is that mech db's mech lab (mwo. This thing wants Solaris City all day every day. Non laser stealth mech builds : r/mwo. Welcome! One of the biggest differences between MWO and other battletech based games is the fact that it is intended to balance all weight classes for a multiplayer FPS shooting game. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. 3: Aaaaand Union dropship battleground. 5% heat for 3% pulse laser duration and 10% cooldown, definitely seems worth. I've also suggested just changing things so that all Clan ACs are the same amount of slots as their AC counterparts since we will never see ammo switching in MWO (theory reason why they are one slot more than standard ACs). nav-alpha. I never found much that I liked, so I decided to build around the rotary autocannon. Boundary Bay Airport was acquired by Alpha Aviation under a lease with the City of Delta. com. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. Latest Updates. Shadowhawk-2K with 3x MRM20 is great, or 3x MRM10 3x LPPC. I thought it was horrible, I was getting under 100 damage each game compared to when I used the Orion ICC from the Christmas event. Does anyone know how to add hand actuators in mwo. CLAN AUTOCANNON 10. 3) and flexibility in engagement range. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Just wanted to say, tried out the Awesome. But imo if you want to run LBX10 then either you run multiple (Cyclops Slejpnir) or use weapons that match their cooldown. Build: 2x SRM 4, 4x ER Small Laser, 4x Jump JetsBuild Link: 1000 Subscriber Giveaway is still happening. MechWarrior Online™ Legends is a tactical, 'Mech-based online shooter set in the vast BattleTech Universe. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. You can, for instance, do an old-school FS9-A with 8 SPL, or you can do something like this and be effective at mid- and short-range: 43 damage alpha with huge beam duration decrease. Last edited by Alrik ; Dec 16, 2021 @ 11:43amPIR-A build: 3x ER Medium Laser, 4x Laser AMSBuild Link: Online™ Solaris 7 is a tactical, 'Mech. ~This technique is only for extremely ammo-starved builds. #mwo #mechwarrioronline #battletech Centurion D Build Showcase | Mechwarrior OnlineBuild : : Destiny -. Increased heat penalty minimum threshold to 5 (from 3) - You can fire 4 without penalty. Vote. Yes, every UAC can fire faster than its recycle time, unless it jams. I have a Griffin, can't remember the model number but it's the only one with ECM. When I started playing last year I scoffed at the idea of remembering hitboxes because of all the mech chassis. The ultras are good for medium range but need you to lead with aim. Register now, and join us on our discord for more MWO goodness! And. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to advertise. The LB10s are relatively fast cycling, the SRMs are slower to cooldown. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. You're not going to find an IS heavy that meets all those criteria unless you sacrifice some speed. LRM 90 Nova Cat. You have some flexibility between heat sinks and ammo. I. com). com] Handheld mech that requires little in the way of thinking. . com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. ago. MWO. Considering that lasers aren't viable for that, I'd recommend the Archer Tempest, MRM80 + 6 small lasers. isengrim. By the way, should you wish to quickly get up to speed with the numerous changes since April 2021 (aka Cauldron patches), you can read this thread as. Generally Gauss without lasers for backup is going to feel pretty under-gunned on a medium. The next version is 2xHG40 + 4xERML, 2xJJ, 350XL More or less this version: link 1 alpha 104 DMG, after that only the HG should be triggered. 6 and dissipation is 2. I dropped my alpha strike weaponry, found a balance of hard hitting but reasonably maintainable heat for a specific duration of brawling, and then cranked up the speed to 118-123 kph. you can run 140kph with 36 srm tubes, enough to backstab assaults in 2 alphas at most. Please consider donating to show your support and keep the site running. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. Search titles only; Posted by Member: Separate names with a comma. 17K subscribers in the OutreachHPG community. Posted 24 July 2022 - 03:02 PM. d) Voila! You can now see which mech chassis/variant has the HSL quirks you are looking for! Note: Some of this OLD MechDB website HSL data had been contaminated with early 2021 Cauldron HSL changes. The alternative would probably be something like this: bl-7-knt-l [mwo. ago. For Lights, consider the Hero Panther Katana Kat (PNT-KK). or Heatsinks. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. com). Why Choose Us. i think mechdb has replaced it. Less Armor = Less Survivability. Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield. Aside from the quirk problem, your main concern needs to be avoiding agro (not getting focused on). 1ncehost • 2 yr. The should add light theme too. 1400 a few times. Torso variant if you're not a fan of the arm mounted weapons. Its a nice little poptart skirmisher and comfy to drive. Last edited by The Fifth Horseman ; May 10 @ 12:49am. One set of their side torsos gets a big armor buff, which is what I run. Gained 0. Fire+hide. The Flea 20 is one I bought recently (stealth armour). My favorite brawlers are Marauders. Register now, and join us on our discord for more MWO goodness! And. nav-alpha. Yeah OK you have to stare for a split second, but Jesus you're in a 35 ton Light. org) and ‘mech builds from MechDB ( mwo. Register now, and join us on our discord for more MWO goodness! And. NotFrankZappaToday • 8 mo. Register now, and join us on our discord for more MWO goodness! And. Keep in mind that because of the high extent of refits possible in MWO, lore/kitchen sink builds are rarely viable and optimization around specific engagement style rules the battlefield. ago. nav-alpha. Especially because nescar is a thing in the current meta, faster Mechs/loadouts work great at the moment. I use this site to find my ECM. Nova Cat B, 6xLRM15+TAG. but smurfy still had a lot of mech and weapon stats (likely out of date) that mechdb hasnt really implemented yet. c) Click on the HSL quirk you are looking for. isengrim. isengrim. 5 Damage each — GHSL = 3 — 25. BAS-A might be interesting with the ECM + JJ in the CT. Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. For Mediums, an underutilized option is the Phoenix Hawk 1B (PXH-1B). made it easy to look up obscure things like ghost heat penalties and limits. found a build online for it but haven't tried it. NTG-H "Hyper-Hawkeye" (2xcHAG30, 2xcERLL, cECM) Thread in ' Night Gyr Omni Builds ' started by Remover of Obstacles, Aug 24, 2023 . Yeah been getting a kill or two per game, 1-2 KMDD's and hitting near 500 damage per game. Big structure quirks and can equip masc Got it as my free hero from the loot bag event thing last month, and i had my eye on it for awhile. Maybe I made it during launch and it wasn't really stable at the time and I put it on the shelf - for about ten years. MWO/Cauldron have almost finished adding mech quirks to all mech chassis both IS+Clan now! Omnimechs also get quirks on its individual torso part, not just Set-of-8 ! This plays like an entirely new game to me now, spending lots of. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. My personal opinion is go for something with good cool down quirks over high hard points, decent mobility and higher ammo. #10. com ). ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction; Binary Laser Cannon: 18: 13: 3. ER PPC — 10 Damage each — GHSL = 2 — 20 Damage Limit ( But actually runs Severely Hot compared to the others, which is a tradeoff for the Range it has, and renders it rarely usable in Brawl-type fights!) I. isengrim. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an unexpected angle is important. 8m) 10% range quirk makes a big difference (341m range vs. Can you imagine if MWO's GUI didn't lag every time you clicked anything, was organised sensibly, it didn't take 5 clicks to get to anything and, dare I dream, didn't halve your framerate in-game?I'm guessing no, that people would say you should either boat more sustainable MLs or MPLs or bump up a group of HMLs into an HLL. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. Modifying the armor values is a bit fiddly though. ALSO NOTE: Because MWO is playing 4D chess and considers AC-20 and LB 20-X AC to be different weapon groups, you can fire 2 LB 20-X AC and 1 AC-20 at the same time with no ghost heat. Hello all, I purchased a Panther in the most recent sale and I'm having some trouble finding my role or position in the team with this 'mech. 5% SR-KOLOSS: SRM. Can also be refitted as a MRM60 brawler. In TT you didn't see a mash of IS and Clan mechs fighting on the same team. pdf". When you put your torso deep down the opponent may shoot not only your ct, but even opposite torso. Meh, trip-light PPCs are better than an ER. Nov 6, 2022. isengrim. com ). Register now, and join us on our discord for more MWO goodness! And. 68 (4x2. At least to me. The Battlemaster seems pretty fun to use with a ER PPC, LB10X, MRM10 and 6 medium lasers. I already have warhawk, i was going to buy Timber Wolf First and later the mad cat but he is with 50% of discount, so mad cat is worth to buy? TimSimsalabim 2 yr. Despite this, no method of data transmission or storage is 100% secure. I am truly struggling to utilize DPS builds. You increase in Tier (from 5 to 1) by performing actions that give score and your match score being compared to the matchscores of everyone else in the game (including the enemy and your own Team). Good Raven builds? :: MechWarrior Online General Discussions. Increased heat penalty multiplier to 24. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction High mounts, high alpha, great armor and hitboxes. by Affectionate-Fig-394. So Tier 5 can be matchmade up to Tier 3. was not implemented. Warhammer 9D- 400 engine plus tweak goes 105kph. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction The full speed brawler build with MASC is a pseudo light mech that goes 118kph forward and 70 backwards, so it can reposition as a pretty devastating flanker or someone to support scouting lights. 2: Destroy the enemy union dropship ++. Skill tree seems insane. Keep that in mind to see if you did especially good or bad in any given match. Ilostmycactus Aug 11, 2022 @ 10:27pm. Insane but I love it. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. lack of JJs hurts a lot 14E variant makes for a good baby Executioner. Fleas are small and fast so hopefully the enemy will outright miss. I've been using the light PPCs to scare opportunists from being too bold at range. Which of the hero mechs do you recommend to arm with SNPPC, pulse lasers, machine guns or SRMs?So I picked up the Nanuq as my Hero Mech during the event, and I'm looking for more builds to run on it, or with Warhawks in general. Never compare Clan and Innersphere stuff because Clan tech is much more efficient in damage, critical. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Lich Emperor May 10, 2022 @ 7:35am. Register now, and join us on our discord for more MWO goodness! And. To set up an updated tool for the MWO Comp community was an idea by Live1991. isengrim. So a Clan medium mech can definitely field a larger ballistic weapon +. downgrading to a 200LE (64. 2. #5. The alternative would probably be something like this: bl-7-knt-l [mwo. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an. It's maximized in terms of roomy with only shoulder/upper arm actuators and is jump-capable. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Things that are working: - Browse (mechs and equipment. SR-2 with 2 Gauss, 6 Heavy Mediums, 2 ERLL SR-4 with 6 UAC 5. - Donations! SA Forums - Something Awful - Search the Forums - User Control Panel - Private MessagesPrivate Messages -This happens so seldom that it isn't even worth giving a second thought to If for every time I got cored out from behind I moved 1 point of armour from the front of my mech to the rear and for every time I got cored out from the front I moved 1 point of armour from the rear of my mech to the front, I would have a negative number of points in rear armour. ago. The laser & ppc overheat to alpha is not accurate, especially for clan mechs and a number of strong IS builds too. com] built off it's quirk as linked, which leaves it extremely cool running (pull out some heatsinks and/or cockpit armor if you want AMS, BAP, or a bigger TC), or upgrade to 6 medium pulses, dropping the engine to 295, and stripping out several other pieces to make up the tonnage. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. 0 website. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. It looks like they left one jump jet on there which is pretty standard in big mechs just to help you go up hills and un-snag yourself from mailboxes. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. Feel clueless on where to start and find decent builds. I bought Annihilator-1p and these two weapons are a big disappointment, I leave the game with 40-50 damage even after shooting the enemy a lot. those mechs can pretty much do any role, especially Timberwolf thanks to being omnimech. Navy MWR provides excellent customer service, convenient program availability, modern facilities and amenities, a safe program environment, and low or. Missing Info (But hey, this is Alpha version, to be expected!): ~Jump Jet info ~I wish that the Mech Table View 's right hand side also shows the mech quirks, that would be very useful!This is an old debate. My favorites so far in no particular order: The Kolossus with 112 LBX SRM splat; SR-1 UAC60 poptart; SR-6 14 MPL; & SR-7 6 ERLL 44 SHSin addition to the builds mentioned, consider the jenner iic. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Been working on this for a bit, and I wanted to share with you all the stats and quirks for the new variants coming in the 2023 Rewards Program! To check your eligibility status for the rewards - CHECK HERE. 5 damage alphastrikes. For our convenience and pleasure (all variants also have pretty good armor quirks): SR-1: Gauss Cooldown -15%, Ballistic Velocity +15%, Heat -5%. Looking at my other Light mechs, the only ones to hit that are my Wolfhounds and Urbies. While most veteran player would prefer the S variant for the Jump Jet in the CT, the Prime isn't bad per say as you get that +5% heat dissipation quirk and the extra ton for another heatsink with +3 more CT armor. max vent calibration and lift speed, though they're. 42) of that heat so you have a net of +6. Canada & USA 1-800-667-8743 | International +1 604-436-5900. Not necessarily enough games to account for bad matches etc, but at least a sampling. Register now, and join us on our. PGI could rake in a little more or maybe a lot of money from selling Phoenix or Founders due to the buffs and exclusivity of these mechs. Ilostmycactus Aug 11, 2022 @ 10:27pm. 5%, Heat -5%, Range +5%, Laser Duration -7. AC 20, 4 Medium Lasers, MRM 40, Laser AMS, Light 325 Engine, 4 tons of ammo for MRM and 4 tons for AC 20, 7. Don't do it unless you have absolutely no other choice. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. it's unique and is basically a mechwarrior simulation at it's core. Very hot,. Only bad thing it is Orion with not so good arms. Also traded 2 shots of the AC20 for UAC20s and 1 more DHS. But on an Atlas MRM40 just doesn't cut it. From December 14 patch notes: EQUIPMENT ADJUSTMENT This patch includes a small boost to the dissipation performance of single heat sinks. It's not very common. Then Again. Just pick a medium that calls to you and check the weapons that it can use, given that those are weapons you want to try and use, after that you can decide more things as you got the basics down. The high torso mounts and small hill-peeking profile also means you can expose minimal part of your mech while getting both ERPPC's down range. Alpha Technologies Ltd. Even though there is a better solution already implemented in the game. 2 in each arm to reduce the chance of gauss rifle explosions (transferring damage into side torsos) and out of CT/head into the ERPPC side torso so those are less likely to crit out on backstrikes. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. 1. Choose your engagements wisely (ie, bully isolated mechs and keep the enemy guessing where you will be in the next second) and you will be the bane of the red team. Basic idea is a mostly brawler, can alpha everything with no ghost heat. So to clarify some points on ghost heat with this event: The way heat is handled in the event is your dissipation is set to 9999. Simple yet effective. nav-alpha. not enough to have a really significant effect on your 'Mech. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. com ). Plus I upped the SRM4s to SRM6s. nav-alpha. The second fun option is MRM60 (via two MRM30s or three MRM20s, pilot's choice - I prefer the 20s) 2 Snubs or 3 LPPCs and a heavy metal warhorn. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Last year, MWO changed some of the weapon systems in game and one of the changes allows the firing of 3 Snub Nose PPCs (SNPPCs) without triggering ghost heat. Yo! I play with heavy lasers quite a bit. It’s called mech. com] The lasers are optional, you can put in a TAG against ECM, or bring a Clan Active Probe. . Javelin with medium laser +1 quirk is my favorite light mech. One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. ago. )Pretty much. Online MWO reference and mechlab. Good armor for a medium as well.